This is a simple test app to find a sane way to draw a complex scene
We want to draw the scene using as few GPU batches as possible
Please see
http://stackoverflow.com/questions/14315104/optimising-the-drawing-of-overlapping-rectangles
for the question with a
+500
bounty!
(use
C
to sort-by-colour and
Z
to sort-by-Z,
X
to not sort before draw,
Y
to not use a quad-tree and press the key again to reverse the data submitted to the quadTree)
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